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1. ironsights for AR are coming - in General Discussions [original thread]
Mobius Wyvern wrote: Mavado V Noriega wrote: Mobius Wyvern wrote: J'Jor Da'Wg wrote: Hopefully a step forward to the customization promised. Exciting stuff! And I don't mind if they just give us iron sights, I don't really like the cam...
- by 8404-0000 GREEN - at 2012.11.25 16:16:00
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2. ironsights for AR are coming - in General Discussions [original thread]
RED DOT: covers up target, fast on target - nearly point and shoot, situational awareness, has batteries HOLOGRAPHIC: aim through to target ("ghost like crosshair"), fast on target - nearly point and shoot, situational awareness, has batte...
- by 8404-0000 GREEN - at 2012.11.24 16:57:00
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3. ironsights for AR are coming - in General Discussions [original thread]
we have "long range" optics, what we are missing is close in optics so when your at the in between range your not forced to shoot from the hip and loose the scope fired bonus (assuming there is one). This usally in other games also knocks the sens...
- by 8404-0000 GREEN - at 2012.11.23 15:09:00
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4. Shotguns as a Sub-weapon - in General Discussions [original thread]
I like the idea of 2 Light weapon slot suit, or maybe a Module that would effectively do the same but also reduced sprint/movement speed because of the added weight of the dual light weapons, ammo etc. It would effectively balance any suit out, th...
- by 8404-0000 GREEN - at 2012.11.23 14:55:00
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5. Thoughts on strafe fix (tweak)? - in General Discussions [original thread]
game felt much better, less like looking through a peephole at the world and more like I was actually moving in it. Good deal.
- by 8404-0000 GREEN - at 2012.10.26 17:20:00
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6. the assault rifles firing mode ? - in General Discussions [original thread]
Taladon Taigon wrote: DPB to Rate of fire. This is what this shame should be balancing off by. Battlefield 3 does this and it has probably the most balanced guns of any FPS. Basicly...the higher the damage..the slower the rate of fire. The fa...
- by 8404-0000 GREEN - at 2012.10.26 17:16:00
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7. Explain what EXACTLY is wrong with the "Gunplay" that makes Dust so te... - in General Discussions [original thread]
Magpie Raven wrote: Just gotta say, some people talking about camping. There is a diffrence between camping and defending. Camping= hiding in a bush, under a vehicle, behind a one way mirror type wall. Defending= picking a spot, staying nearb...
- by 8404-0000 GREEN - at 2012.10.09 21:21:00
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8. TRITAN INDUSTRIES - in General Discussions [original thread]
Overlooked this thread, havn't been in Dust since I sent my app but had some last minute stuff to get done on this long wkend.
- by 8404-0000 GREEN - at 2012.10.09 02:29:00
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9. Teach me how to properly Dust 514. - in General Discussions [original thread]
Camping doesn't take objectives!
- by 8404-0000 GREEN - at 2012.10.09 02:23:00
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10. FF ON. - in General Discussions [original thread]
FF on for Corp battles? Those are the ones that count and I doubt you'll get TKers in there cause you will know everyone on your team...unless spies!
- by 8404-0000 GREEN - at 2012.10.09 02:14:00
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11. EVE munitions? and little look at "Todays" tech. - in General Discussions [original thread]
In EVE I always loved my Cormorant and was trying (lazily) to get a Flycatcher. My ears perked up when I heard about them possibly getting a bonus for Bombardments/Orbital Strikes. Once I get my computer squared away I'll probably re-up my subscri...
- by 8404-0000 GREEN - at 2012.10.09 01:58:00
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12. the one map that ruins the game - in General Discussions [original thread]
Average Joe81 wrote: everyone probly knows what map im talking about(unless you are a sniper, because then it is your favorite map) but in case you dont, it is the one with only three objectives. when you play it and try not to be a sniper, one...
- by 8404-0000 GREEN - at 2012.10.09 01:28:00
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13. FF ON. - in General Discussions [original thread]
FF on for orbital strikes for sure, maybe reduced for team killing, add in a penalty for killing a team mate that could end in a kick, Heck Killzone 2 wouldn't give you the good conduct (more ammo at spawn) ribbon unless you went X number of match...
- by 8404-0000 GREEN - at 2012.10.08 19:27:00
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14. The Recruiting Channel (NOW OPEN 10/9) - in General Discussions [original thread]
just put in an app at your site, hope to be fighting alongside you.
- by 8404-0000 GREEN - at 2012.10.07 19:59:00
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15. IMPRESSED - in General Discussions [original thread]
there is a jump from my first day of playing the old, then the next day being thrown into CODEX. Enjoying it, like any of the good MMO's, polish with each update.
- by 8404-0000 GREEN - at 2012.10.07 16:06:00
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16. Explain what EXACTLY is wrong with the "Gunplay" that makes Dust so te... - in General Discussions [original thread]
here's another spin on it. Keyboard or Dualshock for most of you?
- by 8404-0000 GREEN - at 2012.10.07 04:50:00
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17. What I expected from the Scout Suit when I first played Dust. - in General Discussions [original thread]
maybe not invisible but no name tag from X distance based on a skill
- by 8404-0000 GREEN - at 2012.10.07 03:34:00
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18. Explain what EXACTLY is wrong with the "Gunplay" that makes Dust so te... - in General Discussions [original thread]
Fire and Maneuver! Get to cover! Flank! This is all team based ideas and I like that its turning into a team effort rather than single person hero. I think its fantastic that you can get your squad to come around the side of the main objective o...
- by 8404-0000 GREEN - at 2012.10.06 15:20:00
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